Potions and Bombs

"Potions"

"Potions" are beneficial consumables, usually destroyed when used.

List of Example "Potions"

Healing - Heals 5 HP

Haste - Grants 1 additional Action Point for your turn and the turn afterwards.

Mana/Stamina - Regain/Gain 1 Utility Point for your turn and the turn afterwards.

Shielding - You are granted a +1 bonus to any Defense roll made until the end of your next turn.

Bombs

Bombs are area attacks that can't be used more times than how many you have, causing trouble for your opponents in the targeted area. NOTE: All Bombs have an AOE (Area of Effect) of 5' from the space attacked.

List of Example Bombs

Explosive - Normal Attack to all within AOE; Deals 1 damage.

Shrapnel - Normal Attack to all within AOE; Deals 1 damage and target must spend 1 additional Action Point to make a move action.

Flash-Bang - Special Attack to all within AOE; Target can only move at 1/2 Movement speed (if not in a vehicle), and is always at a disadvantage on all skill rolls for 3 rounds.